Wednesday, November 14, 2012

Gamers with Autism Find Fear and Attraction in the Virtual World

You might think you know World of Warcraft, but you don’t know it the way Ian Bates does.
Ian Bates
Like many of the millions of players of the massively multiplayer online game, the Florida teen obsessed over WoW’s fantasy world. He devoured all the non-fiction books written about Warcraft, and tried his hand at writing fan fiction set in the land of Azeroth.
One day in 2010, when he was 17, Bates was reading another Warcraft novel and noticed that something was out of whack. There was a character described in the plot of the novel, Falstad Wildhammer, that should have appeared within the game’s world, but he was nowhere to be found.
So when Bates went to this year’s Blizzcon, the annual weekend event where developer Blizzard meets its fans, he had one mission. During a Q&A session, he stepped up to the microphone to demand an explanation of the discrepancy from the lead writers of Warcraft lore. Clearly amused but grateful, Blizzard’s story leads promised to fix the plot hole.

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